#include"Stack.h"

typedef struct {
	Stack pushst;
	Stack popst;
} MyQueue;

MyQueue* myQueueCreate();

void myQueuePush(MyQueue* obj, int x);

int myQueuePeek(MyQueue* obj);

int myQueuePop(MyQueue* obj);
bool myQueueEmpty(MyQueue* obj);

void myQueueFree(MyQueue* obj);